Visual Studio 2019 for Mac. Develop apps and games for iOS, Android and using.NET. Download Visual Studio for Mac. Create and deploy scalable, performant apps using.NET and C# on the Mac. And like Visual Studio for Windows, it’s complemented by Visual Studio Code for times when you don’t need a full IDE, but want a lightweight yet rich standalone source editor. Those looking to begin Visual Studio development on a Mac can purchase and download it direct from Microsoft right now at visualstudio.com, where all the pricing. In Visual Studio for Mac visual studio for mac macos 10.15 fixed in: visual studio 2019 for mac version 8.8 preview 4 Closed - Fixed Lluis Sanchez Gual MSFT solved Oct 21, '20 42 Votes. May 28, 2019 Visual Studio for Mac. Download Visual Studio 2017. Visual studio 2017 version 15.8 windows 6.1 Setup. Thomas.stuehle reported May 28, 2019 at 12:49 PM. Dec 04, 2017 If you’d like to jump right in, download Visual Studio 2017 version 15.5 and download Visual Studio for Mac. Visual Studio 2017 Version 15.5. This update contains major performance improvements, new features, as well as fixes for bugs reported by you. Some highlights are mentioned below, for the full feature list check out the Visual Studio.
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Visual Studio 2017 for Mac contains many new and exciting features and IDE productivity enhancements tosupport cross-platform desktop app development, cross-platform mobile development, Azure development, web and cloud development,and more. To try out Visual Studio 2017 for Mac, see the Downloads page.For more information about everything that's new in this release, see theVisual Studio 2017 for Mac release notes.
System Requirements
For information on the system requirements for installing and running the Visual Studio 2017 for Mac family of products, see the Visual Studio 2017 for Mac System Requirement page.
Platform Targeting
![Microsoft Visual Studio 2017 15.9.23 for Windows / 7.8.4 for Mac Microsoft Visual Studio 2017 15.9.23 for Windows / 7.8.4 for Mac](/uploads/1/1/9/8/119847396/755411393.gif)
Visual Studio for Mac provides cutting-edge tools and technologies to create apps that take advantage of thelatest platform capabilities, for macOS, Android, iOS, tvOS, and watchOS, as well as web sites, services, and games.
Feature Summary
Visual Studio 2017 for Mac Support for Android Development
Visual Studio 2017 for Mac enables you to build native Android apps using Xamarin and C#. You can use Unity to build Android games.
You can use the Android SDK Manager to easily obtain the Android SDK and Android API levels.You can download additional API levels separately using the Android SDK Manager.
For more information, see Android development with Visual Studio for Mac.
Visual Studio 2017 for Mac Support for iOS Development
Visual Studio 2017 for Mac enables you to build native iOS apps using Xamarin and C#. You can use Unity to build iOS games.
For more information, see iOS development with Visual Studio for Mac.
Visual Studio 2017 for Mac Support for macOS/OS X Development
Visual Studio 2017 for Mac enables you to build console applications and Cocoa (desktop) applications for macOS.
For more information, see macOS development with Visual Studio for Mac.
Visual Studio 2017 for Mac Support for ASP.NET Core Development
ASP.NET Core is an open-source and cross-platform framework for building modern cloud based internet connected applications, such as web apps and services, IoT apps, and mobile backends.
ASP.NET Core apps can be developed and debugged using Visual Studio 2017 for Mac, including the server-side code as well as client side HTML, CSS, and Javascript. They can be hosted on Windows, macOS, or Linux.
For more information, see .NET Core and to get started follow this hands-on lab.
Visual Studio 2017 for Mac Support for Unity Game Development
Visual Studio for Mac Tools for Unity is a free Visual Studio extension that turns Visual Studio for Mac into a powerful tool for developing cross-platform games and apps with the Unity platform.
For more information, see Visual Studio Tools for Unity and to get started follow this hands-on lab.
Other Platforms and Technologies
Visual Studio 2017 for Mac also supports the following platforms and technologies. For more information, seehttps://visualstudio.microsoft.com/vs/.
- .NET Core 1.1. For more information see https://dot.net/core
- F#
- Web Development HTML5/CSS3 and JavaScript
Feedback and Suggestions
Use the Provide a Suggestion link on the welcome page in Visual Studio for Mac, or visit Developer Community page directly. From here you can add new requests or vote on existing ideas. To report a problem, follow these instructions.
Visual Studio includes an Android SDK Manager that you useto download Android SDK tools, platforms, and other components that youneed for developing Xamarin.Android apps.
Overview
This guide explains how to use the Xamarin Android SDK Manager inVisual Studio and Visual Studio for Mac.
Note
This guide applies to Visual Studio 2019, Visual Studio 2017, and Visual Studio for Mac.
The Xamarin Android SDK Manager (installed as part of the Mobiledevelopment with .NET workload) helps you download the latest Androidcomponents that you need for developing your Xamarin.Android app. Itreplaces Google's standalone SDK Manager, which has been deprecated.
Requirements
To use the Xamarin Android SDK Manager, you will need the following:
- Visual Studio 2019 Community, Professional, or Enterprise.
- OR Visual Studio 2017 (Community, Professional, or Enterprise edition). VisualStudio 2017 version 15.7 or later is required.
- Visual Studio Tools for Xamarin version 4.10.0 or later(installed as part of the Mobile development with .NET workload).
The Xamarin Android SDK Manager also requires the Java Development Kit(which is automatically installed with Xamarin.Android). There areseveral JDK alternatives to choose from:
- By default, Xamarin.Android usesJDK 8,which is required if you are developing for API level 24 or greater(JDK 8 also supports API levels earlier than 24).
- You can continue to use JDK 7if you are developing specifically for API level 23 or earlier.
- If you are using Visual Studio 15.8 Preview 5 or later, you can tryusing Microsoft's Mobile OpenJDK Distributionrather than JDK 8.
SDK Manager
To start the SDK Manager in Visual Studio, click Tools > Android >Android SDK Manager:
The Android SDK Manager opens in the Android SDKs andTools screen. This screen has two tabs – Platforms andTools:
The Android SDKs and Tools screen is described in more detail inthe following sections.
Android SDK location
The Android SDK location is configured at the top of the Android SDKsand Tools screen, as seen in the previous screenshot. This location mustbe configured correctly before the Platforms and Tools tabswill function properly. You may need to set the location of the AndroidSDK for one or more of the following reasons:
- The Android SDK Manager was unable to locate the Android SDK.
- You have installed the Android SDK in a alternate (non-default) location.
To set the location of the Android SDK, click the ellipsis (…)button to the far right of Android SDK Location. This opens theBrowse For Folder dialog to use for navigating to the location ofthe Android SDK. In the following screenshot, the Android SDK underProgram Files (x86)Android is being selected:
When you click OK, the SDK Manager will manage the Android SDK thatis installed at the selected location.
Tools tab
The Tools tab displays a list of tools and extras. Use this tabto install the Android SDK tools, platform tools, and build tools.Also, you can install the Android Emulator, the low-level debugger(LLDB), the NDK, HAXM acceleration, and Google Play libraries.
For example, to download the Google Android Emulator package, click thecheck mark next to Android Emulator and click the Apply Changesbutton:
A dialog may be shown with the message, The following package requiresthat you accept its license terms before installing:
Click Accept if you accept the Terms and Conditions. At the bottomof the window, a progress bar indicates download and installationprogress. After the installation completes, the Tools tab will showthat the selected tools and extras were installed.
Platforms tab
The Platforms tab displays a list of platform SDK versions alongwith other resources (like system images) for each platform:
This screen lists the Android version (such as Android 8.0), thecode name (Oreo), the API level (such as 26), and the sizes ofthe components for that platform (such as 1 GB). You use thePlatforms tab to install components for the Android API level thatyou want to target. For more information about Android versions and APIlevels, seeUnderstanding Android API Levels.
When all components of a platform are installed, a checkmark appears nextto the platform name. If not all components of a platform areinstalled, the box for that platform is filled.You can expand a platform to see its components (and which componentsare installed) by clicking the + box to the left of the platform.Click - to unexpand the component listing for a platform.
To add another platform to the SDK, click the box next to the platformuntil the checkmark appears to install all of its components, thenclick Apply Changes:
To install only specific components, click the box next to the platformonce. You can then select any individual components that you need:
Notice that the number of components to install appears next to theApply Changes button. After you click the Apply Changes button,you will see the License Acceptance screen as shown earlier.Click Accept if you accept the Terms and Conditions. You may seethis dialog more than one time when there are multiple components toinstall. At the bottom of the window, a progress bar will indicatedownload and installation progress. When the download and installationprocess completes (this can take many minutes, depending on how manycomponents need to be downloaded), the added components are marked witha checkmark and listed as Installed.
Repository selection
By default, the Android SDK Manager downloads platform components andtools from a Microsoft-managed repository. If you need access toexperimental alpha/beta platforms and tools that are not yet availablein the Microsoft repository, you can switch the SDK Manager to useGoogle's repository. To make this switch, click the gear icon in thelower right-hand corner and select Repository > Google(Unsupported):
When the Google repository is selected, additional packages may appearin the Platforms tab that were not available previously. (In theabove screenshot, Android SDK Platform 28 was added by switching tothe Google repository.) Keep in mind that use of the Google repositoryis unsupported and is therefore not recommended for everydaydevelopment.
To switch back to the supported repository of platforms and tools,click Microsoft (Recommended). This restores the list of packagesand tools to the default selection.
Requirements
To use the Xamarin Android SDK Manager, you will need the following:
- Visual Studio for Mac 7.5 (or later).
The Xamarin Android SDK Manager also requires the Java Development Kit(which is automatically installed with Xamarin.Android). There areseveral JDK alternatives to choose from:
- By default, Xamarin.Android usesJDK 8,which is required if you are developing for API level 24 or greater(JDK 8 also supports API levels earlier than 24).
- You can continue to use JDK 7if you are developing specifically for API level 23 or earlier.
- If you are using Visual Studio for Mac 7.7 or later, you can tryusing Microsoft's Mobile OpenJDK Distributionrather than JDK 8.
Important
Xamarin.Android does not support JDK 9.
SDK Manager
To start the SDK Manager in Visual Studio for Mac, click Tools > SDK Manager:
The Android SDK Manager opens in the Preferences window, whichcontains three tabs, Platforms, Tools, and Locations:
The tabs of the Android SDK Manager are described in thefollowing sections.
Locations tab
The Locations tab has three settings for configuring the locationsof the Android SDK, Android NDK, and the Java SDK (JDK). Theselocations must be configured correctly before the Platforms andTools tabs will function properly.
When the SDK Manager starts, it automatically determines the path foreach installed package and indicates that it was Found by placing agreen checkmark icon next to the path:
Click the Reset to Defaults button to cause the SDK Manager to lookfor the SDK, NDK, and JDK at their default locations.
Typically, you use the Locations tab to modify the location of theAndroid SDK and/or the Java JDK. You do not need to install the NDK todevelop Xamarin.Android apps – the NDK is used only when you needto develop parts of your app using native-code languages such as C andC++.
Tools tab
The Tools tab displays a list of tools and extras. Use this tabto install the Android SDK tools, platform tools, and build tools.Also, you can install the Android Emulator, the low-level debugger(LLDB), the NDK, HAXM acceleration, and Google Play libraries.
For example, to download the Google Android Emulator package, click thecheck mark next to Android Emulator and click the Apply Changesbutton:
A dialog may be shown with the message, The following package requiresthat you accept its license terms before installing:
Click Accept if you accept the Terms and Conditions. At the bottomof the window, a progress bar indicates download and installationprogress. After the installation completes, the Tools tab will showthat the selected tools and extras were installed.
Platforms tab
The Platforms tab displays a list of platform SDK versions alongwith other resources (like system images) for each platform:
This screen lists the Android version (such as Android 8.1), thecode name (Oreo), the API level (such as 27), and the sizes ofthe components for that platform (such as 1 GB). You use thePlatforms tab to install components for the Android API level thatyou want to target. For more information about Android versions and APIlevels, see Understanding Android API Levels.
When all components of a platform are installed, a checkmark appears nextto the platform name. If not all components of a platform areinstalled, the box for that platform is filled.You can expand a platform to see its components (and which componentsare installed) by clicking the arrow to the left of the platform.Click down arrow to unexpand the component listing for a platform.
To add another platform to the SDK, click the box next to the platformuntil the checkmark appears to install all of its components, thenclick Apply Changes:
To install only some components, click the box next to the platformonce. You can then select any individual components that you need:
Notice that the number of components to install appears next to theApply Changes button. After you click the Apply Changes button,you will see the License Acceptance screen as shown earlier.Click Accept if you accept the Terms and Conditions. You may seethis dialog more than one time when there are multiple components toinstall. At the bottom of the window, a progress bar will indicatedownload and installation progress. When the download and installationprocess completes (this can take many minutes, depending on how manycomponents need to be downloaded), the added components are marked witha checkmark and listed as Installed.
Repository selection
By default, the Android SDK Manager downloads platform components andtools from a Microsoft-managed repository. If you need access toexperimental alpha/beta platforms and tools that are not yet availablein the Microsoft repository, you can switch the SDK Manager to useGoogle's repository. To make this switch, click the gear icon in thelower right-hand corner and select Repository > Google(Unsupported):
![Download Download](/uploads/1/1/9/8/119847396/953247333.png)
When the Google repository is selected, additional packages may appearin the Platforms tab that were not available previously. (In theabove screenshot, Android SDK Platform 28 was added by switching tothe Google repository.) Keep in mind that use of the Google repository isunsupported and is therefore not recommended for everyday development.
To switch back to the supported repository of platforms and tools,click Microsoft (Recommended). This restores the list of packagesand tools to the default selection.
Summary
This guide explained how to install and use the Xamarin Android SDKManager tool in Visual Studio and Visual Studio for Mac.